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ISCOM 2005

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  2005 International Symposium on Communications
  Invited speechⅢ:
  Subject: Digital Video Broadcasting Systems for Ubiquitous Multimedia Services
  Date: 2005/11/22 (Tuesday)
  Time: 09:00 ~ 09:40
 

Speaker:

Prof. Jar-Ferr (Kevin) Yang
Institute of Computer and Communication Engineering/Department of Electrical Engineering
National Cheng Kung University, Tainan 701, Taiwan

  Place: Palace Banquet 夜宴廳, Ambassado Hotel, Kaohsiung
  Abstract

In communication systems, the digital technologies also progressively advance channel capacity both in wire and wireless systems. For ubiquitous multimedia services, the development of wireless communication systems has moved toward the so-called the 3G epoch, which could provide live video service via wireless channel, respectively. However, the wireless multimedia service with dedicated bandwidth through 3G system is till too expensive for two-hour movies. Recently, the traditional analog broadcasting audio and video services, such as AM and FM audio and television systems, have gradually migrated to the digital formats by taking the advances of effective digital communication systems and multimedia compression standards. With the coded orthogonal frequency division multiplexing modulation (COFDM) technique, the digital multimedia broadcasting system with larger coverage and sharing bandwidth will provide cheaper and higher quality multimedia services.

After several evolutions of MPEG-related digital multimedia standards, the services for video, image, audio, speech become more efficient, more effective and more secure for the modern and high quality entertainments. Along with development of VLSI and hardware designs, the users could pay a low cost devise terminal and reasonable expenses in acquired bandwidth and demanded services to enjoy fully utilizing 4C technologies, which involve computer, communication, consumer electronics, and contents. Currently, MPEG-4 T/F audio coding and H.264 advanced video coding standards exhibit further improvement of coding efficiency such that we could further reduce the bandwidth cost. In addition to compression standards, MPEG-7 by providing multimedia content description interface helps content retrieval for pull and push multimedia services. Furthermore, MPEG-21 for multimedia framework provides access to information and services from almost anywhere at anytime with ubiquitous terminals and heterogeneous networks. Nowadays, the digital multimedia contents still have encountered some questions: how to efficiently compress and decompress the multimedia; how to manage the intellectual right property protection for digital multimedia; and how to effectively store and retrieve multimedia data, especially from bulky video and audio files.

The digital broadcasting system is a one-way communication, which might only provide push multimedia services intuitively. First, we should not be able to interact with television station. The digital multimedia broadcasting through a designed multimedia home platform (MHP) could enable an enhanced broadcasting system. You still can interactively select the electronic guide, sport and weather information, which are pre-loaded data along with live video broadcasting signals. You can play video games and facilitate the video on demand service on your MHP once the game programs and the video sequences were also pre-loaded in the hard disk of the MHP. All the pre-loaded processes could be conducted in off-peak period through broadcasting. All the payments and records of interaction and selections will be discharged from and stored into the pre-paid smart card, respectively. With an intelligent agent, the multimedia service providers could also offer context-aware and personalized ubiquitous media by exploiting data mining techniques while the users bring their smart cards to recharge their payments.

 
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