WATT’S   NEW

 

NEWSLETTER   OF   THE   BALTIMORE   SECTION   OF   THE   IEEE

 

DECEMBER   2003

 

 

 

 

 


The web site for the Baltimore section of the IEEE is:

 

     http://www.ewh.ieee.org/r2/baltimore

 

 

 


IN THIS ISSUE:

 

1.     Note From The Editor.

2.      Update Personal Information.

3.     Meetings.

4.     Robot Challenge.

5.     Learning Robotics.

6.     Electronics In Flight.

 

 

 

 

 


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1.      Note From The Editor.

 

As always, a big issue in engineering is training. I would like to share with you a web site that you might find useful for training, and a few web sites that have some useful and interesting information.

 

A useful web site for training is:

     http://www.techonline.com

 

You need to register for this site but it’s free. The site offers numerous courses that you can go through at your own pace. There are also web seminars. Most if not all of the courses are free, and I believe the web seminars are free. I had looked at the introductory DSP course and the course on Linear Systems. In any event, it is worth checking out.

 

An interesting web site for science is the following:

     http://scienceworld.wolfram.com

 

The site includes the following topics:

     Astronomy

     Biography

     Chemistry

     Mathematics

     Physics

 

MIT has started to put a lot of their course information on the web. The site is:

     http://ocw.mit.edu/index.html

 

This site is called the MIT OpenCourseWare. I had looked at the course on Signals and Systems a couple years ago. It was a basic signal processing course and included all the course notes.

 

This site contains listings of technical magazines:

     http://www.techexpo.com/tech_mag.html

 

The following are some sites related to signal processing:

 

Rice University maintains a website sponsored by the IEEE Signal Processing Society and the NSF. This is the Signal Processing Information Base and is a clearinghouse for information on many aspects of signal processing:

     http://spib.rice.edu/spib.html

 

A web site that leads to other DSP sites is:

     http://www.mrccos.com/~jmagno/dsplinks.html

 

The web page of DSP programming guru, Dr. Jeff Taft, is:

     http://nauticom.net/www/jdtaft

 

A DSP book available for free on the Internet is "The Scientist and Engineer's Guide to Digital Signal Processing" by Steven W. Smith:

     http://www.dspguide.com

 

Finally, on a somewhat different note, if you’re a Star Trek fan, the following site will appeal to you:

     http://www.grc.nasa.gov/WWW/bpp

 

This is the web site for the NASA Breakthrough Propulsion Physics (BPP) Project. It discusses the possibilities of propulsion without propellant, as well as the warp drive. (Some scientists think that it might be possible someday.)

 

 

 

2.      Update Personal Information.

 

You can update your personal information directly on the IEEE website. In particular, make sure that the IEEE has your correct email address. When the IEEE sends out our newsletter, they use the email address that you have on record with the IEEE.

 

To access your information, go to the IEEE web site at:

     http://www.ieee.org

 

Then select the category “Membership” in the left-hand menu. Then select the category “Manage your Membership” in the left-hand menu. Follow the instructions given on the page.

 

 

 


3.      Meetings.

 

IEEE Computer Society:

 

The next meeting of the IEEE Computer Society, Baltimore Chapter, will be held on Tuesday, Dec. 16, 2003, at the Historical Electronics Museum near BWI airport. Refreshments will be served at 6:00 PM, and the meeting will begin at 6:30. Our guest speaker will be Daniel Ryan, who will discuss recent developments in the area of CyberLaw.

 

For more details, see the chapter website at:

     http://www.ewh.ieee.org/r2/baltimore/Chapter/Computer

 

If you plan to attend, please try to reply to this message by Dec. 12 so we can estimate the amount of refreshments we will need.

 

Garth R. MacKenzie

Associate Chair, Information & Telecommunication Studies Department/

Program Director, M.S. in Information Technology

Graduate School

University of Maryland University College

gmackenzie@umuc.edu

 

 

 


4.      Robot Challenge.

 

The Robot Challenge comes in 4 levels of complexity (taking about 2 to 6 months) depending on how big a challenge the teacher thinks his or her students are capable of. It is very hands-on and is also more comprehensive than just building a walking robot - it treats the robot as a piece of an engineering project that a team of engineers may typically encounter as part of their daily life.

 

The student teams working on this project must prepare a written proposal (as though to upper management to request funding), they must demonstrate the capability of their product by competing in an obstacle race with similar products from other teams (their competitors), and finally they must make a presentation to their customers (a panel of judges) to describe what they did, the problems overcome, and how and why they were successful. After many questions, the judges examine the robots in great detail, and grade this portion based on the originality, creativity and careful workmanship that the students used to build their masterpiece.

 

At the end of the 2 days, points from all aspects of the project are added together and the winners are announced on our web page. Some of the students may go on to become engineers, and some may not, but they will all learn a lot about engineering concepts, and have a lot of fun along the way.

 

It also builds character, teamwork and the confidence that comes from knowing that despite the many obstacles, they learned to overcome them and complete the project (about 70% do).

 

Also important is that they are now unlikely to make a mistake if they decide to pick engineering as their major at College.

 

 

 

                              Robot Project History                    Rev. 5-8-03

 

Comparison year-by-year             1996-97           1997-98          1998-99           1999-00

 

# of Schools that requested kits:        18                    18                     31                    26

# of teams initially:                            21                    37                     91                    74

# of kits made up:                              35                    50                   110                  120

# of kits distributed:                           30                    44                   110*                  86

                                                                                                  *incl. 8 kits to

                                                                                                other IEEE sections

# of schools at Competition:                6                    10                     16                    13

# of teams at Competition:                   9 (43%)         25 (68%)          41 (45%)         29 (39%)

# of judges at Competition:                13                    19                     37                    30

# who were IEEE student members:    0                      0                     14                      5

# who were not IEEE members:          7                      7                      11                     9

Best time at competition:                   None                10:17                11:15                3:21

Highest points awarded (max. 100):                           90                     78                  104

# of teams completing course:           None                   4                       6                      6

# of 4-leg teams completing course:  None                None                   4                      1

# of teams attempting Automation:   None                 None                  1                       3

# of teams completing course with

                                    Automation:                                                       0                       0

 

Net cost to section (includes food):   $1530               $2380               $3190             $3147

                                                                                                        (before PACE,

                                                                                                       $690 after PACE)

 

 

 

Comparison year-by-year             2000-01          2001-02           2002-03

 

# of Schools that requested kits:         27                    22                    19

# of teams initially:                             67                    54                    50

# of kits made up:                               70                    70                  146

# of kits distributed:                            73                    60                  159_

                                                                                                           _102 kits sent outside

# of schools at Competition:               14                    14                    14

# of teams at Competition:                  37 (55%)         33 (61%)         30 (60%)

# of judges at Competition:                 43 (2 days)      42 (2 days)      39(2days)

# who were IEEE student members:     2                      6                      3

# who were not IEEE members:          10                     9                     13

Best time at competition:                     4:06                 5:44                10:15

Highest points awarded (max. 100):   102                   85.5                 92.5

# of teams completing course:              15                    10                     8

# of 4-leg teams completing course:       1                      1                     1

# of teams attempting Automation:        5                     15                    8

# of teams completing course with

                                    Automation:        2                     3                      1

 

Net cost to section (includes food):    $3454                $3986               $4932

                                                                                                         (incl $3000

                                                                                                         for mold)

 

 

 

The cost to the Baltimore Section is the outlay by the Section for Kits, Manuals and Operating Expenses, less the amount paid by Schools and other IEEE Sections for multiple kits. The first kit for a school is provided FREE by our Section, subsequent kits are charged cost. Automation kits are subsidized. Gross outlay for Section in 2002-03 was $13,068. Payments received from UMES and Schools was $8136, for a net cost of $4932 - note that this included a one time cost of $3000 that we paid for the mold, and which is reducing the cost of the kits.

 

 

 


5.      Learning Robotics.

 

Many members whose hobby is home electronics may have been subscribers to Poptronics magazine. Poptronics magazine stopped publishing at the beginning of this year. Another useful magazine for the electronics hobbyist is Nuts and Volts. Nuts and Volts magazine offers a variety of electronics articles. One subject that they cover is robotics, both hardware and software. For those interested in electronics as a hobby and in particular learning some robotics basics, you may want to check out the website for Nuts and Volts given below:

 

     http://www.nutsvolts.com

 

 

 


6.      Electronics In Flight.

 

This article was written by Brian Sequeira.

 

The year 2003 represents the 100th anniversary of the first historic flight undertaken by the Wright Brothers at Kitty Hawk.  As the Aerospace industry celebrates 100 years of flight, the Institution of Electrical and Electronics Engineers (IEEE) has the opportunity to reflect on the important role that electronics played and continues to play in the evolution of flight.

 

Initial developments of electronic systems focused on radio communications between ground and aircraft and between aircraft in squadrons.  Early development in radar concentrated on detection of airborne marauders during the World Wars.  Soon those developments became more cooperative as radars quickly became an essential part of the flight cockpit.  Special techniques such as Displaced Phase Center, Pulse Doppler, and Synthetic Aperture were developed as the radar went airborne.  Today, these techniques provide the pilot with unprecedented situation awareness and decision options, and landing aids.

 

The progression of navigation from celestial to radio represents another important impact that electronics has had on flight.  The radar work mentioned above revealed the all-weather nature of radio signal propagation and by extension its ability to service navigation needs irrespective of weather.  Consequently, radio navigation systems evolved from modest beginnings: Variable Omni Range (VOR), Distance Measuring Equipment (DME), LOng RAnge Navigation (LORAN), and the military’s TACtical Air Navigation (TACAN).  Continuous improvements with these systems and the addition of Traffic control and Collision Avoidance Systems (TCAS) firmly secured the importance of electronics in navigation.  The arrival of the Global Position System (GPS) revolutionized the entire concept of navigation to the point where new systems have been conceived such as the Wide Area Augmentation System (WAAS) and Local Area Augmentation System (LAAS) that will allow wide flexibility of flight plans, direct-as-the-crow-flies routing, and automated landing irrespective of human visibility.

 

None of the modern developments would be possible without the ubiquitous digital processor, which, in turn, owes its existence to the development of the electronic integrated circuit.  Increasing processing speeds and shrinking chip sizes translate to a high density of functions that can be crammed into limited cockpit space.  Impressive strides in display technology offer great flexibility in presentation format of the data, and provide important extensions to human senses.  For example, the speeds of digital processors enable guidance and control functions that exceed the capabilities of human reaction times.  In short, electronics is now linked with nearly every aspect of flight, from the sensors that provide situational information to the guidance and control systems that respond to it.

 

The future holds promise for even tighter coupling between electronics and flight as the emphasis on autonomy increases for manned and unmanned systems in terrestrial and interstellar flight.