PSIM: Um Sistema de Partículas Modular sobre Unidades de Processamento Gráfico
(PSIM: A Modular Particle System on Graphics Processing Unit)
Fábio Aquotte (email@example.com), Anderson Faustino da Silva (firstname.lastname@example.org)
Universidade Estadual de Maringá
This paper appears in: Revista IEEE América Latina
Publication Date: March 2014
Volume: 12, Issue: 2
This work presents a proposal for a particle system created on Nvidia's CUDA platform. The proposed system was built on a modular project and implements fluid simulation through the Discrete Element Method and N-Body gravitational simulation. In order to improve the system's performance three acceleration structures were implemented: uniform grid, octree and kd-tree. A quantitative analysis of the execution performance of both simulators demonstrated a performance improvement due to the use of the acceleration structures.
Simulation, Graphics Processing Unit, Uniform Grade, Octree, KD-Tree
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